It may not be my most natural style of tactical manoeuvring, but man alive is it liberating. They're by no means invincible, of course, but they can hold their own out of cover, and pick themselves back up again when your best laid plans inevitably start going down the drain. Even the Gears Of War lads would be jealous of the kind of muscle these big robo boys are packing, I'm telling you now. Thankfully, the Grey Knights in Warhammer 40K: Chaos Gate - Daemonhunters are made of sterner stuff. To say I'm overprotective is an understatement. I will hug and skulk between half and full height walls like nobody's business, creeping up the map inch by inch lest one of my precious party members accidentally sets off an entire warren of alien nasties by blundering too far ahead or, heaven forbid, one of them gets nicked by a stray bit of shrapnel. I've never been one for playing aggressively in turn-based tactics games. Warhammer 40K: Chaos Gate - Daemonhunters reviewĪ deep and riveting turn-based tactics game, Chaos Gate - Daemonhunters embraces the mayhem to create one of the most thrilling strategy epics of recent years.
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